![]() Even if you think you’ve played it with older vorpx versions, try it now, you wont be disappointed. Really guys, if your half a Fallout fan you must try It in Direct VR. I haven’t even tested out mods because I cant resist popping back in to Fallout 3 VR. I was so floored by how amazing it worked that I ended up playing until 5am two nights in a row. Really need to patch the memory and get some other UI mods to see if I cant solve these few issues. Sure there are some issues with UI and CTDs but that’s more a Fallout issue then vorpx. This feels as close to a native game as your going to get. Its unreal how good they got it working for this game. You can use cover, peek around corners, walk around and browse and loot. The room scale works so good I’m actually stunned. The vanilla textures even look good in VR! They’re muddy up close but the clarity of the image and the fact that parallax textures now work in 3D and you got a feast for the eyes. Crystal clear image, the best image quality in an injected game I have ever seen. The FOV gets set, the position locates you and bam your there… Its damn near perfect 1 to 1. To be more specific, the firing sounds from the R91 Assault Rifle in the mod. The sounds are from jkruse05s Lore Friendly 5.56 Collection for Fallout 4. After running the direct scan in Fallout 3, it just feels like your actually transported into the wasteland. This mod changes the firing sounds of the Fallout 3/Tale of Two Wastelands R91 Assault Rifle. I have to say vorpX has really, really knocked my socks off yet again. But when I ran it in Fallout 3 I about fainted. I tried the direct VR in a few games and it worked great as an easy solution to just tweaking settings like the old days. I got a Vive now and am going over all my favorites to see how they play now. It’s always worked, and been a great tool to enjoy non VR games in VR. I’ve used it for a long time, ever since I got my DK2 when those first shipped. I had to come give further props to Ralph and vorpX.
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